Working on the Floor Material
When you first open the atrium scene file, you will realize that there are many
objects in the scene. You will work on the scene by adjusting one material at a time and then apply that material to your objects. Let start with the floor material first:
- Open the file “mainfloor _ materials.max.”
- In the CameraRender view, select the object in the scene named “Event floor” which is the floor surface of the ground floor visible in the Camera view. Read the rest of this entry »
Materials are used to apply color, identify appearance and also to paint objects. Like materials that apply in our real life, material in 3ds max can also be described as scaly, soft, smooth, opaque, or blue, . Beside it contains some of function that usefully for designer to do some adjustment such as color, texture, transparency, shininess, and so on. 






