3Ds Visualization Studio

The Realistic Architectural Visualization

Working on the Floor Material

When you first open the atrium scene file, you will realize that there are manyatrium scene objects in the scene. You will work on the scene by adjusting one material at a time and then apply that material to your objects. Let start with the floor material first:

  1. Open the file “mainfloor _ materials.max.”
  2. In the CameraRender view, select the object in the scene named “Event floor” which is the floor surface of the ground floor visible in the Camera view. Read the rest of this entry »

chrome_material_02 Materials are used to apply color, identify appearance and also to paint objects. Like materials that apply in our real life, material in 3ds max can also be described as scaly, soft, smooth, opaque, or blue, . Beside it contains some of function that usefully for designer to do some adjustment such as color, texture, transparency, shininess, and so on.

Before we move in to details, let’s take a close look at the type of material properties that you will deal with. Understanding these properties will help to create more realistic and advance modeling. The Material Editor can be adding to create a new level of realistic modeling by using materials many different physical properties. Normally, these material properties are not visible or not show until you render the scene. Read the rest of this entry »

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