3Ds Visualization Studio

The Realistic Architectural Visualization

the Scene

To get started, we are going to open the version of the living room scene, where only grayscale materials have been applied.

  1. Download and open the file “Interior Space. Max” from the link below.
  2. If the Units Mismatch Dialog in the scene pop up, make sure you select the Adopt the File’s Unit and click OK
  3. Once the scene is loaded, open the Render Setup dialog by clicking on the Render Setup dialog button on the Main toolbar. Read the rest of this entry »

Rendering is a process normally designer will go through several of times in order to get high quality image. While you working with mental ray in3ds Max, it will provide you few tools which you can initiate a good render process of your scene:

  • The Rendered Frame window
  • The Render Setting dialog
  • The Main toolbar
  • By pressing the F9 function button (renders the last rendered view) Read the rest of this entry »

When you are applying material into a your mental ray‘s scene, you will Arch & Designrealize that there is a increased of number of material available to you. Which materials you what choose are depend on your project requirement and there have two main types of materials common used in architectural rendering which are the Arch & Design material and the series of ProMaterials.  Let start off with the Arch & Design material that is the more versatile of the two materials there are a set if advance technique for mental ray materials that designed for architects to add in the buildings and surface . Read the rest of this entry »

To adjust the image render in 3ds Max, you can do it any Render Scene dialog box (F10) by adjust it commands and settings. To m

render

ake you job easily, it provided with several tabbed panels. After you’re familiar with 3ds Modeling, Mapping and Lighting then you’re ready to render a file.

The Render dialog box contains several adjustments like Common, Renderer, Render Elements, Raytracer, and Advanced Lighting. In the Common panel, it includes commands that usefully for all renderers and the Renderer panel however includes specific adjustments for the selected renderer. Read the rest of this entry »

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