3Ds Visualization Studio

The Realistic Architectural Visualization

To adjust the image render in 3ds Max, you can do it any Render Scene dialog box (F10) by adjust it commands and settings. To m

render

ake you job easily, it provided with several tabbed panels. After you’re familiar with 3ds Modeling, Mapping and Lighting then you’re ready to render a file.

The Render dialog box contains several adjustments like Common, Renderer, Render Elements, Raytracer, and Advanced Lighting. In the Common panel, it includes commands that usefully for all renderers and the Renderer panel however includes specific adjustments for the selected renderer. Read the rest of this entry »

chrome_material_02 Materials are used to apply color, identify appearance and also to paint objects. Like materials that apply in our real life, material in 3ds max can also be described as scaly, soft, smooth, opaque, or blue, . Beside it contains some of function that usefully for designer to do some adjustment such as color, texture, transparency, shininess, and so on.

Before we move in to details, let’s take a close look at the type of material properties that you will deal with. Understanding these properties will help to create more realistic and advance modeling. The Material Editor can be adding to create a new level of realistic modeling by using materials many different physical properties. Normally, these material properties are not visible or not show until you render the scene. Read the rest of this entry »

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